![]() ![]() These aren’t the only ways in which the late game has been made more generous: Helltide roaming bosses will drop higher quality loot, and Helltide chests now award more bonus experience. There’s also a time-saving measure for those running the Nightmare Dungeon hamster wheel - these dungeons can now be teleported to directly through the map. (Some players report getting as much as three times the experience from a Nightmare Dungeon run.) An issue that caused no XP to be awarded for completing the “hold out style event” that can occur at the end of a dungeon has also been fixed. Nightmare Dungeons, which are at the heart of advancing your character later in the game, award “significantly increased” XP for both completion and monster kills. But the latest patch to the game, update 1.0.3, goes some way towards smoothing things over and alleviating the late-game grind.Īmong many bug fixes, the patch notes detail some consequential adjustments to experience rewards. The fixes for this - new high-level loot tables, and a potential fifth World Tier difficulty - won’t come quickly. After around level 70-75, experience doesn’t come fast enough, and neither does loot. Diablo 4 has largely gone down well with players - better than Diablo 3 did during its troubled launch period, anyway - but a consensus has been forming that the late-game and endgame just aren’t well balanced.
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